"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Socket = void 0;
const events_1 = require("events");
const debug_1 = require("debug");
const debug = (0, debug_1.default)("engine:socket");
class Socket extends events_1.EventEmitter {
    /**
     * Client class (abstract).
     *
     * @api private
     */
    constructor(id, server, transport, req, protocol) {
        super();
        this.id = id;
        this.server = server;
        this.upgrading = false;
        this.upgraded = false;
        this.readyState = "opening";
        this.writeBuffer = [];
        this.packetsFn = [];
        this.sentCallbackFn = [];
        this.cleanupFn = [];
        this.request = req;
        this.protocol = protocol;
        // Cache IP since it might not be in the req later
        if (req.websocket && req.websocket._socket) {
            this.remoteAddress = req.websocket._socket.remoteAddress;
        }
        else {
            this.remoteAddress = req.connection.remoteAddress;
        }
        this.checkIntervalTimer = null;
        this.upgradeTimeoutTimer = null;
        this.pingTimeoutTimer = null;
        this.pingIntervalTimer = null;
        this.setTransport(transport);
        this.onOpen();
    }
    get readyState() {
        return this._readyState;
    }
    set readyState(state) {
        debug("readyState updated from %s to %s", this._readyState, state);
        this._readyState = state;
    }
    /**
     * Called upon transport considered open.
     *
     * @api private
     */
    onOpen() {
        this.readyState = "open";
        // sends an `open` packet
        this.transport.sid = this.id;
        this.sendPacket("open", JSON.stringify({
            sid: this.id,
            upgrades: this.getAvailableUpgrades(),
            pingInterval: this.server.opts.pingInterval,
            pingTimeout: this.server.opts.pingTimeout
        }));
        if (this.server.opts.initialPacket) {
            this.sendPacket("message", this.server.opts.initialPacket);
        }
        this.emit("open");
        if (this.protocol === 3) {
            // in protocol v3, the client sends a ping, and the server answers with a pong
            this.resetPingTimeout(this.server.opts.pingInterval + this.server.opts.pingTimeout);
        }
        else {
            // in protocol v4, the server sends a ping, and the client answers with a pong
            this.schedulePing();
        }
    }
    /**
     * Called upon transport packet.
     *
     * @param {Object} packet
     * @api private
     */
    onPacket(packet) {
        if ("open" !== this.readyState) {
            return debug("packet received with closed socket");
        }
        // export packet event
        debug(`received packet ${packet.type}`);
        this.emit("packet", packet);
        // Reset ping timeout on any packet, incoming data is a good sign of
        // other side's liveness
        this.resetPingTimeout(this.server.opts.pingInterval + this.server.opts.pingTimeout);
        switch (packet.type) {
            case "ping":
                if (this.transport.protocol !== 3) {
                    this.onError("invalid heartbeat direction");
                    return;
                }
                debug("got ping");
                this.sendPacket("pong");
                this.emit("heartbeat");
                break;
            case "pong":
                if (this.transport.protocol === 3) {
                    this.onError("invalid heartbeat direction");
                    return;
                }
                debug("got pong");
                this.pingIntervalTimer.refresh();
                this.emit("heartbeat");
                break;
            case "error":
                this.onClose("parse error");
                break;
            case "message":
                this.emit("data", packet.data);
                this.emit("message", packet.data);
                break;
        }
    }
    /**
     * Called upon transport error.
     *
     * @param {Error} error object
     * @api private
     */
    onError(err) {
        debug("transport error");
        this.onClose("transport error", err);
    }
    /**
     * Pings client every `this.pingInterval` and expects response
     * within `this.pingTimeout` or closes connection.
     *
     * @api private
     */
    schedulePing() {
        this.pingIntervalTimer = setTimeout(() => {
            debug("writing ping packet - expecting pong within %sms", this.server.opts.pingTimeout);
            this.sendPacket("ping");
            this.resetPingTimeout(this.server.opts.pingTimeout);
        }, this.server.opts.pingInterval);
    }
    /**
     * Resets ping timeout.
     *
     * @api private
     */
    resetPingTimeout(timeout) {
        clearTimeout(this.pingTimeoutTimer);
        this.pingTimeoutTimer = setTimeout(() => {
            if (this.readyState === "closed")
                return;
            this.onClose("ping timeout");
        }, timeout);
    }
    /**
     * Attaches handlers for the given transport.
     *
     * @param {Transport} transport
     * @api private
     */
    setTransport(transport) {
        const onError = this.onError.bind(this);
        const onPacket = this.onPacket.bind(this);
        const flush = this.flush.bind(this);
        const onClose = this.onClose.bind(this, "transport close");
        this.transport = transport;
        this.transport.once("error", onError);
        this.transport.on("packet", onPacket);
        this.transport.on("drain", flush);
        this.transport.once("close", onClose);
        // this function will manage packet events (also message callbacks)
        this.setupSendCallback();
        this.cleanupFn.push(function () {
            transport.removeListener("error", onError);
            transport.removeListener("packet", onPacket);
            transport.removeListener("drain", flush);
            transport.removeListener("close", onClose);
        });
    }
    /**
     * Upgrades socket to the given transport
     *
     * @param {Transport} transport
     * @api private
     */
    maybeUpgrade(transport) {
        debug('might upgrade socket transport from "%s" to "%s"', this.transport.name, transport.name);
        this.upgrading = true;
        // set transport upgrade timer
        this.upgradeTimeoutTimer = setTimeout(() => {
            debug("client did not complete upgrade - closing transport");
            cleanup();
            if ("open" === transport.readyState) {
                transport.close();
            }
        }, this.server.opts.upgradeTimeout);
        const onPacket = packet => {
            if ("ping" === packet.type && "probe" === packet.data) {
                debug("got probe ping packet, sending pong");
                transport.send([{ type: "pong", data: "probe" }]);
                this.emit("upgrading", transport);
                clearInterval(this.checkIntervalTimer);
                this.checkIntervalTimer = setInterval(check, 100);
            }
            else if ("upgrade" === packet.type && this.readyState !== "closed") {
                debug("got upgrade packet - upgrading");
                cleanup();
                this.transport.discard();
                this.upgraded = true;
                this.clearTransport();
                this.setTransport(transport);
                this.emit("upgrade", transport);
                this.flush();
                if (this.readyState === "closing") {
                    transport.close(() => {
                        this.onClose("forced close");
                    });
                }
            }
            else {
                cleanup();
                transport.close();
            }
        };
        // we force a polling cycle to ensure a fast upgrade
        const check = () => {
            if ("polling" === this.transport.name && this.transport.writable) {
                debug("writing a noop packet to polling for fast upgrade");
                this.transport.send([{ type: "noop" }]);
            }
        };
        const cleanup = () => {
            this.upgrading = false;
            clearInterval(this.checkIntervalTimer);
            this.checkIntervalTimer = null;
            clearTimeout(this.upgradeTimeoutTimer);
            this.upgradeTimeoutTimer = null;
            transport.removeListener("packet", onPacket);
            transport.removeListener("close", onTransportClose);
            transport.removeListener("error", onError);
            this.removeListener("close", onClose);
        };
        const onError = err => {
            debug("client did not complete upgrade - %s", err);
            cleanup();
            transport.close();
            transport = null;
        };
        const onTransportClose = () => {
            onError("transport closed");
        };
        const onClose = () => {
            onError("socket closed");
        };
        transport.on("packet", onPacket);
        transport.once("close", onTransportClose);
        transport.once("error", onError);
        this.once("close", onClose);
    }
    /**
     * Clears listeners and timers associated with current transport.
     *
     * @api private
     */
    clearTransport() {
        let cleanup;
        const toCleanUp = this.cleanupFn.length;
        for (let i = 0; i < toCleanUp; i++) {
            cleanup = this.cleanupFn.shift();
            cleanup();
        }
        // silence further transport errors and prevent uncaught exceptions
        this.transport.on("error", function () {
            debug("error triggered by discarded transport");
        });
        // ensure transport won't stay open
        this.transport.close();
        clearTimeout(this.pingTimeoutTimer);
    }
    /**
     * Called upon transport considered closed.
     * Possible reasons: `ping timeout`, `client error`, `parse error`,
     * `transport error`, `server close`, `transport close`
     */
    onClose(reason, description) {
        if ("closed" !== this.readyState) {
            this.readyState = "closed";
            // clear timers
            clearTimeout(this.pingIntervalTimer);
            clearTimeout(this.pingTimeoutTimer);
            clearInterval(this.checkIntervalTimer);
            this.checkIntervalTimer = null;
            clearTimeout(this.upgradeTimeoutTimer);
            // clean writeBuffer in next tick, so developers can still
            // grab the writeBuffer on 'close' event
            process.nextTick(() => {
                this.writeBuffer = [];
            });
            this.packetsFn = [];
            this.sentCallbackFn = [];
            this.clearTransport();
            this.emit("close", reason, description);
        }
    }
    /**
     * Setup and manage send callback
     *
     * @api private
     */
    setupSendCallback() {
        // the message was sent successfully, execute the callback
        const onDrain = () => {
            if (this.sentCallbackFn.length > 0) {
                const seqFn = this.sentCallbackFn.splice(0, 1)[0];
                if ("function" === typeof seqFn) {
                    debug("executing send callback");
                    seqFn(this.transport);
                }
                else if (Array.isArray(seqFn)) {
                    debug("executing batch send callback");
                    const l = seqFn.length;
                    let i = 0;
                    for (; i < l; i++) {
                        if ("function" === typeof seqFn[i]) {
                            seqFn[i](this.transport);
                        }
                    }
                }
            }
        };
        this.transport.on("drain", onDrain);
        this.cleanupFn.push(() => {
            this.transport.removeListener("drain", onDrain);
        });
    }
    /**
     * Sends a message packet.
     *
     * @param {String} message
     * @param {Object} options
     * @param {Function} callback
     * @return {Socket} for chaining
     * @api public
     */
    send(data, options, callback) {
        this.sendPacket("message", data, options, callback);
        return this;
    }
    write(data, options, callback) {
        this.sendPacket("message", data, options, callback);
        return this;
    }
    /**
     * Sends a packet.
     *
     * @param {String} packet type
     * @param {String} optional, data
     * @param {Object} options
     * @api private
     */
    sendPacket(type, data, options, callback) {
        if ("function" === typeof options) {
            callback = options;
            options = null;
        }
        options = options || {};
        options.compress = false !== options.compress;
        if ("closing" !== this.readyState && "closed" !== this.readyState) {
            debug('sending packet "%s" (%s)', type, data);
            const packet = {
                type: type,
                options: options
            };
            if (data)
                packet.data = data;
            // exports packetCreate event
            this.emit("packetCreate", packet);
            this.writeBuffer.push(packet);
            // add send callback to object, if defined
            if (callback)
                this.packetsFn.push(callback);
            this.flush();
        }
    }
    /**
     * Attempts to flush the packets buffer.
     *
     * @api private
     */
    flush() {
        if ("closed" !== this.readyState &&
            this.transport.writable &&
            this.writeBuffer.length) {
            debug("flushing buffer to transport");
            this.emit("flush", this.writeBuffer);
            this.server.emit("flush", this, this.writeBuffer);
            const wbuf = this.writeBuffer;
            this.writeBuffer = [];
            if (!this.transport.supportsFraming) {
                this.sentCallbackFn.push(this.packetsFn);
            }
            else {
                this.sentCallbackFn.push.apply(this.sentCallbackFn, this.packetsFn);
            }
            this.packetsFn = [];
            this.transport.send(wbuf);
            this.emit("drain");
            this.server.emit("drain", this);
        }
    }
    /**
     * Get available upgrades for this socket.
     *
     * @api private
     */
    getAvailableUpgrades() {
        const availableUpgrades = [];
        const allUpgrades = this.server.upgrades(this.transport.name);
        let i = 0;
        const l = allUpgrades.length;
        for (; i < l; ++i) {
            const upg = allUpgrades[i];
            if (this.server.opts.transports.indexOf(upg) !== -1) {
                availableUpgrades.push(upg);
            }
        }
        return availableUpgrades;
    }
    /**
     * Closes the socket and underlying transport.
     *
     * @param {Boolean} discard - optional, discard the transport
     * @return {Socket} for chaining
     * @api public
     */
    close(discard) {
        if ("open" !== this.readyState)
            return;
        this.readyState = "closing";
        if (this.writeBuffer.length) {
            this.once("drain", this.closeTransport.bind(this, discard));
            return;
        }
        this.closeTransport(discard);
    }
    /**
     * Closes the underlying transport.
     *
     * @param {Boolean} discard
     * @api private
     */
    closeTransport(discard) {
        if (discard)
            this.transport.discard();
        this.transport.close(this.onClose.bind(this, "forced close"));
    }
}
exports.Socket = Socket;
